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/tg/ - Tabletop Games
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should GMs need consent from players to have NPCs rape PCs? Anonymous 17/02/21(Tue)12:53 No. 118181 [Reply]
118181

File 148767801595.jpg - (153.60KB , 758x572 , image.jpg )

Reading stuff like http://www.gamegrene.com/node/447 all the namefags are tipping their morality hats do I'd like to know what anons think of it.

To me it seems like biased pandering. What if I am fine if my character is raped but absolutely would be upset if my character is killed off? Why are my wishes not respected?

What if a player loves their character's magic sword. Does the GM need consent for a goblin to steal it? If not then why different logic for character virginity?


23 posts and 2 images omitted. Click Reply to view.
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Anonymous 18/07/23(Mon)18:24 No. 131330

>>118181
Here's the deal. The absolute deal.
You need to understand what your players want from a game, and your players need to understand what you want from a game.
If you're good friends this might come naturally, but usually it is best 'figured out' by tallking with each other. We're playing an evil campaign in a medieval setting. How would you guys feel about execution or torture in detail? How about rape? Yes? Cool. No? Okay we wont dive that far into the abyss - yet.

Asking for consent sounds retarded. Especially if it's something you do right before the deed happens. Fuck it, what is supposed to happen instead? The bandits kill a few soldiers and look to you, young paladin. Do you consent to their fuckings or will you accept death?


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Anonymous 18/09/03(Mon)15:17 No. 131403

generally, that sort of content isn't good for the health of a game. the "fade to black" for anything significantly traumatic (i.e. describing torture, etc) is of use in which such content is in use. most groups would lean towards no on certain types of content. if one person at the table is uncomfortable with it even if others are, it is best practice to avoid rape content, detailed torture, etc.


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Anonymous 18/09/11(Tue)04:38 No. 131408

>>131403
the "fade to black" for anything significantly traumatic (i.e. describing torture, etc) is of use in which such content is in use.

That is situational. GURPS has a second-by-second approach to resolving strangulation for example.

I'm sure anyone who has been stranged (whether adjacent to a rape or not) considers that traumatic and could be upset by roleplaying it.

On the other hand, breaking it down into pure numerical mechanics probably provides a way of processing it in a less traumatic way than the actual describing of the results of those numbers (his fingers dig into your flesh, your face turns blue) would be.

Strangulation by a mugger can be just as traumatic as being raped in an alley. While I agree that GMs should be tolerant of potentially triggering things, and ask new players if there is any potentially triggering content they should be wary of, I believe it is the player's responsibility to volunteer those guidelines or modify them as play goes forth.

With that in mind, you can resolve ANYTHING with stats. If you can roll dice instead of fade-to-black for defending against strangulation, you can roll dice instead of FTB to defend against rape.




guidance on new char dnd 5e Hisfattness 17/04/22(Sat)10:47 No. 121152 [Reply]
121152

File 149285082133.jpg - (129.99KB , 600x750 , dungeons.jpg )

So my character came to an untimely death. this i accept as my own fault. Though knowing my dm i expected more roleplaying and an opportunity to have said more but alas I died. to my dismay. So i rolled. Now he's hardcore no reroll and rolls go in order no moving. So i got lucky and rolled well but not into my comfort zone of classes. I love rogues,not big on spellcasters but i can if i have too. so i'd love some help. Also we are running undermountain and he's totally radomizing it. So thanks in advance. Also i start at level 5. just to help and only nono is no dragonborn.
Strength 10
Dexterity10
Constitution 8
Intelligence 13
Wisdom15
Charisma14

Thanks osrry for shit spelling. to lazy to fix. Also totally down to play a hot chick who uses it to her advantage .


3 posts omitted. Click Reply to view.
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Anonymous 17/05/03(Wed)05:22 No. 121601

had a dm that did this, the result?
an awful lot of character deaths. Want to be a rogue? you play a melee wizard- then roll again
have a catchphrase, make the death memorable.


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Anonymous 18/03/03(Sat)14:40 No. 131206

Or... play to the opposite of your abilities for fun (and possibly to piss off a super strict DM). Be the kid whose parents trained him to be a cleric, but who always wanted to be a thief, so is really shitty at it.


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Anonymous 18/09/03(Mon)15:25 No. 131404

did you roll those stats on 3d6 or something? take a race with a con bonus and go cleric or druid so you're not totally squishy. if you die with that character, no big. you're likely to roll better especially if you're using 4d6 drop lowest. If i had a player roll like you did, i'd let them just do point buy as phb instead. I see that as the baseline stats for encounter balance.




collecting thread Anonymous 18/08/29(Wed)09:13 No. 131378 [Reply]
131378

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do you collect money, stamps or other things?


1 post omitted. Click Reply to view.
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Anonymous 18/08/29(Wed)11:22 No. 131380

i like to collect gold coins


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Anonymous 18/08/29(Wed)13:20 No. 131381

silve coins and postal stamps


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Anonymous 18/08/29(Wed)13:28 No. 131382

I like to collect postal stamps from overseas. I have already 200 stamps from European and Asian countries. In future I want to get stamps from Africa. Btw, I found curious fact about that some countries does not use zip codes. For example here https://worldpostalcode.com/egypt/ you can see that Egypt does not use postal codes.




Beta System needs feedback Weapons of Body and Soul 17/03/27(Mon)13:04 No. 120081 [Reply]
120081

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Hey all. I have been working on a Martial Arts system inspired by Xianxia and Shonen settings. I have hit a bit of a road block so I could use feedback on the mechanics of it.

The PDF can be found here (http://www.mediafire.com/file/4f4nrlt6t3w819f/1.51.pdf)

The basic idea is that PCs are martial artist mystics (Supernatural powers and superhuman capabilities) in Fantastic Asia. Mechanically it is point based character progression and an additive dice pool resolution. On top of that, there is tactical combat with a unique timing based initiative system as well as resource management for Physical and Spiritual energy.


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Weapons+of+Body+and+Soul 17/03/31(Fri)03:29 No. 120275

Now in google docs form

https://drive.google.com/file/d/0B2K7sG3uQwZIeWY2ZzFXNFNyVDg/view


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Anonymous 18/07/27(Fri)09:07 No. 131333

Using the style of the DnD book makes it seem like it's a DnD homebrew. Consider changing.

Your fluff sections and mechanics sections keep swapping between each other. Separate the two.

When going over your core dice mechanic, you immediately go through a list of terms. This makes it harder for someone who isn't already familiar with the system to learn it, and turns them off from it. This might suggest that your core mechanic is too complicated.

Separate point, I think your core mechanic is too involved. Just rolling the dice shouldn't have so much going into it. Also, rolling twice for a single task, especially for one you do every turn in combat, was already bad design in DnD.

Your explanation of Backfire could be massively shortened.

Explode mentions Intensify but doesn't explain what that means. Seems like more unnecessary complication.

Using the subsection names as part of the sentence was weird when I first saw it but a neat stylistic choice.

Under Core Skills, it's not clear what the Strike Types are.
Message too long. Click here to view the full text.




Do NOT Use DakkaDakka Anonymous 18/04/22(Sun)11:14 No. 131263 [Reply]
131263

File 152438847384.png - (88.00KB , 917x449 , DontTrustDakkaDakka.png )

Read the image. DakkaDakka doesn't encrypt user passwords and the admins are capable of reading them.




GURPS thread Anonymous 17/10/20(Fri)01:37 No. 130965 [Reply]
130965

File 150845624622.jpg - (19.48KB , 480x360 , hqdefault.jpg )

Old thread was end, so maybe new one? ;)


28 posts omitted. Click Reply to view.
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nail+bunny 17/11/09(Thu)07:11 No. 131054

>>131053
Oops. Sorry opened the wrong link.... I'm getting "Folder Does Not Exist" on that one.


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Anonymous 18/04/20(Fri)19:04 No. 131260

>>130933
The MEGA folder is ... gone!!
They finlly caught them!!

I WEEP INCONSOLABLY!!


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Anonymous 18/04/21(Sat)23:39 No. 131261

>>131260
fuck, it's apocalypse :( Anyone has other trove link?

Or know some place without pussy-admins? With active share threads?




What game systems are best for horror? Anonymous 17/12/12(Tue)08:54 No. 131099 [Reply]
131099

File 151306528812.jpg - (275.72KB , 1440x810 , latest.jpg )

Hello, /tg/. I'm running a horror campaign for the DnD group I'm in, and I have the setting and plot all worked out (Underwater research base, mutated crew, etc.) The problem I've run into is what system to use.

Normally, I use FATE for campaigns I run, but that's not entirely appropriate for horror. I've used the old Afterschool Activities system and Call of Cthulhu in the past, but both were poorly-balanced for my purposes (In AA, the players seemed to always succeed, in CoC, they seemed to always fail).
My question is, what system would be best for general horror purposes in the modern-day? Preferably a simple system, since I don't plan to do too much combat.


6 posts omitted. Click Reply to view.
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Anonymous 18/03/27(Tue)00:53 No. 131227

>>131099

Dread.

Uses a Jenga Tower, sets tone, is very suspenseful.


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Anonymous 18/04/13(Fri)17:38 No. 131252

I use GUMSHOE and it's pretty good, and might answer some of your problems. The way modifiers work is instead of having a static modifier to a skill (we'll say shooting for example) you have a pool for each skill, and the player determines when they want to use each point.


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Anonymous 18/04/15(Sun)00:53 No. 131254

noooo whyyyy

7f1a0f6fb81fff2dd2e1bf7f351c45bb966563
6ff2bd9bd60524a33f5061509bfc09529c857c




Starfinder character building Anonymous 17/07/07(Fri)11:27 No. 125570 [Reply]
125570

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What are y'all gonna roll?


2 posts omitted. Click Reply to view.
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Anastasia Romanov 18/03/10(Sat)02:49 No. 131208

star finder really isn't too complicated. I will concede that is intimidating with the amount of clutter on the sheet but it's not that bad when you get used to it. I am currently playing a lvl 6 Android technomancer and I love it!


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Anonymous 18/04/06(Fri)09:25 No. 131242

>>125751
Y...you are aware these are special extra detailed character sheets. These aren't default at all with the normal sheet much more condensed and stream lined. Of course you'd know this if you took half a second to confirm your whining.


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Anonymous 18/04/07(Sat)01:47 No. 131243

Here are the character sheets you need:

https://mega.nz/#F!sR1zxYaa!KF5EX2vzTtQO6UvkUg_PzA

https://mega.nz/#F!5KAx2YKC!eJgXxgsOCgCjFzkjRuU51g




World of tanks package Lazanael 18/03/31(Sat)09:52 No. 131235 [Reply]
131235

File 152248275958.jpg - (202.04KB , 3418x559 , wot_sample.jpg )

Hello everyone..

i found this on SO: all tanks from the PC Game "World of tanks" as papermodels.

8 parts x 200 MB with over 100 Models
from german RATTE / Maus to american / soviet tanks...

Here are the links:

http://www.share-online.biz/dl/12QT3S5PI1
http://www.share-online.biz/dl/R3TD7S5P5KV
http://www.share-online.biz/dl/MKLOAS5PP3
http://www.share-online.biz/dl/I13TDS5PNUI
http://www.share-online.biz/dl/6VMVGS5P36
http://www.share-online.biz/dl/OKK1KS5P38
Message too long. Click here to view the full text.


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Password Lazanael 18/03/31(Sat)10:00 No. 131236
131236

File 152248323179.jpg - (403.63KB , 2479x3507 , WOT_pin.jpg )

Sorry, i forget the password for the files:

Password is "MEDICAL"




Anonymous 18/03/25(Sun)21:25 No. 131226 [Reply]
131226

File 152200591982.jpg - (15.01KB , 220x301 , images (8).jpg )

Folks, I want to play this Ravenloft edition exactly as it was in the year 1990 when it was released. What edition of AD&D Players and Master Guide should I use?


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Anonymous 18/03/31(Sat)01:54 No. 131234

2nd edition AD&D, just like the cover art shows.




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